Force of the Seven Stars

From World of Charun

Contents

Description

The army of Mubuluk consists out of 8000 infantrymen, 600 wizards and 200 constructs that are divided into seven divisions.

Military service in Mubuluk is not a free choice. The infantrymen, the Askari, consist of youngsters that are taken as recruits, as a human form of tax, while the Kikuto skirmishers are forced to the service from amongst slaves and convicts, receiveiving no pay.

The Force of the Seven Stars has evolved considerably over the last century, in keeping with the needs of its increasingly divided society. The army of Mubuluk is an unique one. It consists out of four organs, where the core is a large mass of infantry with the sole task of absorbing damage and protecting the mages of the army. Whereas a couple hundred years ago the average soldier of Mubuluk was neither especially skilled nor well equipped, times have changed. They are still somewhat-poorly equipped, but are discovering the power of professionalism, and have begun to show sufficient competence to dismay foreign powers whose previous "Mubuluk plans" involved simply trying to neutralize the wizards and their Golg.

The mages, known as the “Purple Wizards” are the elite troops of Mubuluk. All are skilled spell casters, powerful enough to wreak havoc on their own, and in large numbers able to defeat most foes before them. Last, but not least, are the Golg – massive and unnaturally intelligent constructs that are able to act on their own. The Golg can follow orders, as well as make their own decisions and despite them not being very numerous, they are able to turn back any attack on the nation. It is believed that the day Mubuluk figures out how to transport these constructs (ships rarely hold very many of them) many realms across the Western Lands should look over their defences. Few can stand up against the Golg in combat.


The North:
The north requires mobile mostly naval and marine forces to maintain sovereignty over its waters and thus trade interests. Still technically Mubuluki, forces the forces of the north are nevertheless very distinct in skill set from their southern compatriots. Most are at least capable of handling themselves on a vessel in addition to their land capability and most are local born and raised. In previous generations the Southern heart of Mubuluk would send forth its what the north needed but time and experience showed this to be inadequate. These were not desert-people raiders coming and vanishing like a sandstorm – which admittedly the southern soldiers are experts at dealing with. The enemies in the north are almost universally sea powers in the form of pirates of varying stripes and colours. Defending commerce in port is one thing, but for goods to actually arrive you need secure waters.

After deliberation and decades of pressuring from merchant class “nobility' of the north, many of whom are related by blood to the leadership in the south, the south caved and the north was allowed to draw from its own population and train troops as it saw fit. The northern Askari is an able seaman and land fighter, but they'd be outclassed noticeably in the desert where the southern Askari excels. Nevertheless this is what was needed to secure the coastal waterways. Though financing a navy for securing waters further from shore was deemed too expensive. Undaunted the merchants of the northern regions of Mubuluk agreed to the notion of Privateers as the idea was introduced to them by Three Isles traders – whose government had on occasion used the practice to great effect themselves.

The result is the north is a trading power with a small but formidable security detail for its coasts and waterways leading in from and out to sea. With direct secure routes for foreigners to follow through with more safety trade increased more than offsetting the cost of hiring privateers.


The South:
The south requires mobile continental forces as most of its troubles come from skilled Akilo warriors who make lightning raids on the settlements of the south – tearing through and vanishing as quickly as the came. They are the traditional Mubuluki forces – tough and extremely physically fit, by way of gruelling physical demands and a naturally hostile environment, fighting men. Typically extremely tall and imposing figures as well. They perform adequately outside of that environ but the desert is their forte. Their experience with the desert and their skill at arms makes them easily some of the best soldiers alive on charun and while the average troops equipment is behind the curve when compared to northern nations their fighting spirit is peerless and their skills are frequently tested by the Akilo – who are no pushovers themselves by any means.

While the State still places relatively little faith in the trooper and his blade, the north/south rivalry has spurred the Askari to develop a level of professionalism superior even to what they possessed before.


Units

Sogora - Wizard

Purple Wizard
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Purple Wizard

The wizards working for the government are known as the “Purple Wizards” and they are the elite troops of Mubuluk. All are skilled spell casters, powerful enough to wreak havoc on their own, and in large numbers able to defeat most foes before them. Each Purple Wizards has the authority to command all soldiers and Golgs in the army, if a suitable commander is not present.

The recruits for the Purple Wizards are found amongst the most skilled students of the arcane. They are taken into training, away from their homes and loved ones - against their will if needed. Very few oppose this though, since being chosen to become a Purple Wizards is a great honour and a dream of many young students. A Purple Wizard is given a new name and identity during sessions that can best be described as brain-washing. They become extremely loyal to the government, not hesitating to die if needed. For some odd reason it is impossible to dominate or excersise any for of mind-control on them. It is believed that the brain-washing they are subjected to is too powerful.

The Purple Wizards wear purple robes and hoods that hide their features. The horrid thruth is that they have no features to hide. During their training their faces are subjected to acid-treatment, removing lips, the nose and most of the fat through corrosion, rending them virtually unrecognasible.


Golg - Construct

The Golg are an unique form of intelligent, massive constructs that have caused a great deal of debate amongst scholars across the world. They are loyal into death, and yet able to act on their own. The Golg can follow orders, as well as make their own tactical decisions and despite them not being very numerous, they are able to strike back any attacks on the nation

It is said that the Golg are created by the Purple Wizards during a process where souls of fallen men are captured and placed in bondage within the shell that makes up the construct.

Afasi Askari, a Mubuluki Officer
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Afasi Askari, a Mubuluki Officer

Askari -Soldier

The first Askari units comprised of war captives and slaves. After the end of the Third Age, their ranks were filled with the results of taxation in human form. Initially "recruiters" favoured miners and farmers, usually selecting about one in five boys of ages seven to fourteen, but the numbers could be changed to correspond with the need for soldiers. In 256 IV the taxation was extended to include all Mubuluki families. While some hate losing their sons, others appreciate the custom, and seek to have their children recruited as a way to gain social advancement. In some cases even bribes are given and ages lied about.

The Askari are trained under strict discipline with hard labour and in practically monastic conditions in schools, where they are expected to remain celibate. They serve for a period of 20 years. In return for their loyalty and their fervour in war, the Askari gain privileges and benefits. They enjoy high living standards, exemption from taxes and respected social status. Many of them become administrators and scholars after their service. Retired and invalid Askari even receive pensions.

Deserters are punished through death, leading to most fleeing the nation northwards.

The Askari are equipped with boiled leather armour, short swords and shields.

Kikuto - Skirmisher

The Kikutos, or Hyenas as the name translates to common, are an order of soldiers who are exposed to the first shock of their enemies. This tactic is used to fatigue the enemies and blunt their swords, allowing the rest of the army push forward and easily conquer the enemy.

The Hyenas are held of so little value, that they frequently serve as bridges for the rest to pass over, in poor roads, and as fascines to fill up the ditches in besieged areas. They travel on foot, and are not paid, except for what they can plunder from the enemy. They mainly consist out of convicts and slaves. They are unarmoured, and equipped with clubs and slings.

Organisation

The rank of a commander in charge of a Division in the Mubuluki army is "Afasi". An Afasi has an equal number of aids at his side, as he has regiments in the Division. The aids are known as "Kungwi" and they command each regiment.


Northern Sogora Division: 300 Purple Wizards

Officer in Command: Afasi Sogora

- 1st - 5th Sogora Regiment: 60 Purple Wizards per Regiment


Southern Sogora Division: 300 Purple Wizards

Officer in Command: Afasi Sogora

- 6st - 10th Sogora Regiment: 60 Purple Wizards per Regiment


Golg Division: 200 constructs

Officer in Command: Afasi Golg

- 1st - 5th Golg Regiment: 40 Golgs per Regiment


Northern Askari Division: 3000 soldiers

Officer in Command: Afasi Askari

- 1st - 15th Askari Regiment: 200 soldiers per Regiment


Southern Askari Division: 3000 soldiers

Officer in Command: Afasi Askari

- 16th - 30th Askari Regiment: 200 soldiers per Regiment


1st Kikuto Division: 1000 skirmishers

Officer in Command: Afasi Kikuto

- 1st - 10th Kikuto Regiment: 100 skirmishers per Regiment


2nd Kikuto Division: 1000 skirmirshers

Officer in Command: Afasi Kikuto

- 11th - 20th Kikuto Regiment: 100 skirmishers per Regiment


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